Steel OS 3.1 First April Beta, an official community mascot, and more! 2024-04-03


First of all, sorry for not getting a build out last month.

Anyways, Steel OS 3.1 Build 3122 is here, completing the new visual style, and basically nothing much otherwise. Allow me to show you my setup, totally not using easter eggs.


Okay, well maybe I was being a little sarcastic with one of those things. But, anyways, I have another big announcement: A community mascot for Steel OS. Now, given me, what could this be? An animal? Some weird kids-show thingy? Nope. I have created a character influenced by the OS-tan phenomena seen in early 2000's Japanese internet culture. This character has an official design and profile, but because I only created her on April1st (not a joke, repeat, that is not an april fools joke) and I have yet to draw a colorized version. When I do eventually show this character, there will be usage terms you'll need to follow if you want to make derivative works on her.

Last but not least, I found some bugs in the code, specifically with window management and selecting a background. The window management bug is probably of more concern, since it can brick entire programs if triggered, but there is a simple fix, just minimize and restore the problematic program if this bug occurs.


Anyways I'm going to go retreat of my eternal slumber, goodbye for now

Files

_PreviewChannel-Steel_OS_3.10.3122.zip 329 MB
Apr 03, 2024

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